Thursday, 16 January 2014

Render Messups and pre-deadline update.

After learning that it was taking 24 minutes to render single frames of my scene even with the render farm up, I was forced into rethinking how I was going to render my scene.
Currently the issue's been fixed and I'm now on target to finish this project up some time this Friday.
However, I still need to do one or two small things in After Effects, do all the compositing and sound work and a few more small tasks, but I'm not particularly scared by those prospects as the tasks are all menial at best and will give me something to do tomorrow.

In the mean time, have one of the shots that managed to render;



Note how the sky isn't lit. I forgot to update the camera connections for the sun and sky in this shot, so it looks very strange. I fixed that issue with all the other scenes, though, so it shouldn't be a big problem.

If anything I'm just mildly upset that the quality of my scene's textures won't be as nice in the final film as they are in this particular screenshot, but I guess it's a price I have to pay for overloading the scene with geometry.

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